Live, interactive sessions hosted by experts in Intel® Compiler technologies.
The Intel® C++ Compiler has been a leading developer go-to for CPUs since 2003.
But what about other architecture targets such as GPUs and FPGAs?
Enter the Intel® oneAPI DPC++/C++ Compiler, the next generation of compiler technology that enables and streamlines development for CPUs, GPUs, and FPGAs.
Sign up today for one or more of these monthly, 55-minute, Q&A style sessions to stay in the know about all things DPC++/C++ Compiler, including:
This session focuses on the compiler’s floating-point arithmetic, which is more complicated to handle than integer or fixed-point arithmetic. There are a lot more performance and precision glitches a developer can run into and compilers are not as free to optimize the code automatically. For this reason, a software developer must be more aware of floating-point arithmetic properties to get good performance from the compiler.
Join Compiler Architect Andy Kaylor for a deeper dive, including:
Come with your questions ready.
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